About This Game Expect the ultimate B-Movie Trash experience! Don´t even dare to hope for state-of the art graphics, a proper balancing, professional voice acting or breathtaking script-writing. This here is 100% pure trash, an adventure / shooter hybrid with gazillions of bad jokes, dozens of pop culture references and a hidden, dense net of subversive, intelligent messages related to post-WWII-politics. Oh yes, you need a basic knowledge of pop culture to enjoy the game, and quite some education on politics to really love it, but who cares?Far more important is:We got boobies. We got hookers. We got Zombies. We got Nazis. We got even Nazi-Zombies!You`re Peter "Pete" O`Brannon, a Private Eye. Sounds fascinating? It isn`t, trust me - unless you find it exciting to hunt down cheating husbands and lost dogs while living of cheap Chinese food in shabby motels. THAT would be what Petes job is all about - but luckily for him, he has a good customer paying his bills. It`s GlobalSecure Inc., one of the biggest insurance companies on the East Coast. More exactly, it`s Samantha "Sam" Miller who runs their investigation department on insurance fraud. She`s tough, she`s intelligent, she`s better than Pete. By far better. But due to the companies Code of Conduct and some very nasty ethic rules, she`s prevented from taking, erm, "semi-legal" steps to gain essential information and proofs. That`s where Pete steps in - for 500 bucks per day + expenses + a nice 20% share of the money the company saves with whatever Pete finds out.Into the Dark is a playable B-Movie, a trash experience composed out of 60% humor, 30% horror and 10% technical flaws. Enjoy!11 Levels of pure madness15 different guns & weaponized itemsSoundtrack featuring Nox Arcana67 puzzles238 lovely clipping errors ²35 sophisticated AI bugs ²Guaranteed minimum of 10 crashes when playing through the game! ²168 additional glitches ²Play it as adventure, as shooter or as both!Explore the levels with your Oculus Rift Kit in VR!Optional Controller support (XboX and 360 Controllers work fine)Watch the full movie "Night of the living dead" ingame!Free Halloween Minigame - a new one each year!!² just kidding. and trolling. and partially true.Attention: Windows 8 users: As Windows 8 treats DarkBasic applications quite strange upon demanding large chunks of memory, we officially don´t support it. We have ran through the game on several Windows 8 systems, we have reports of many players beating the game on Windows 8, but we CANNOT guarantee it works on your side. Buy on own risk and RUN THE INTOTHEDARK EXE AS ADMINISTRATOR WITH COMPATIBILITY MODE WINDOWS 7 Memory Issues:[/b] Into the Dark calls large chunks of your primary 1.85Gig memory block. You may have to turn off FRAPS and Skype to have a proper trash experience, and sometimes you will have to reload an autosave to clear the memory. Refer to the troubleshooting guide for more information! 6d5b4406ea Title: Into the Dark: Ultimate Trash EditionGenre: Action, Adventure, IndieDeveloper:Homegrown GamesPublisher:Homegrown GamesRelease Date: 1 May, 2014 Into The Dark: Ultimate Trash Edition Download 2019 into the dark ultimate trash edition download. into the dark ultimate trash edition прохождение. descargar into the dark ultimate trash edition. into the dark ultimate trash edition скачать. into the dark ultimate trash edition gameplay. into the dark ultimate trash edition I truly wanted to enjoy this game. I tried from the start no less than 15 times. There is little ammo, it takes 10 or so shots to kill creatures and appears there is no mapping to increase kills for headshots etc. The close in combat is slow and cumbersome and not worth trying. All in all it looks like a funny game and well done if you can run away from everything and avoid shooting or hitting anything at all costs. Not my cup of tea, I have retried the first 5 minutes too many times. Rainswept is OUT NOW!!: Hi!I'm excited to announce that after two years of working on the game, Rainswept has finally been released and is now available on Steam!!If possible, I would SUPER appreciate if you could help Steam's algorithm by getting the game soon and leaving a review - this helps get the game get featured on the front page and is super important in the first 24 hours for a game to succeed.There is also a 15% launch discount so if you're planning on getting the game, now would be the best time for both of us ;)Lastly, thank you SO MUCH for supporting the game, providing feedback and for just playing through the demo. It has been super encouraging and helpful <3I'll leave you with the new launch trailer. Do get in touch at armaan@frostwoodinteractive.com if you need help with anything. I hope you enjoy the game, and I hope to talk again soon! -Armaanhttps://youtu.be/bjbfd8IQmxc. #8 Hair physics!: Hello!There's been a lot of progress made in recent days on the visual polish front, one of them being adding some life to one of the character's hair!(I'm unable to upload a .gif here, so here's a link to it instead: https://imgur.com/a/71SPm )The animation for Rainswept is being done using Anima2D - a skeletal animation plugin for Unity - and the hair has been animated through the use of spring bones. The same technique will be used for things like the Detective's tie/ clothing and other characters' hair as well. Should be fun!I've also been working on creating multiple weather/ lighting conditions for each scene, which I'll talk about next week.-Armaan. Indiegogo campaign is now LIVE + new trailer!: Hi everyone!I’m really excited to announce that the Indiegogo campaign for Rainswept is now live! Please consider supporting the game by following this link: https://www.indiegogo.com/projects/rainswept-a-murder-mystery-adventure-game-pc-software#/Also, here’s the new trailer:https://www.youtube.com/watch?v=OVGuSqgay9wWhat do you think? Let me know!Armaan. Rainswept comes out on February 1st!!: Hi everyone!Really excited to announce that Rainswept will finally be out on the 1st of February! Here's a teaser trailer! :)https://www.youtube.com/watch?v=UE9_fKZfM7U. New controls preview: Hi! Here's a preview of the new controls that will be implemented in the next patch -https://youtu.be/dxo38hsUzO4Now all visible objects in a scene can be looked at with the cursor without moving up right next to them. Movement is still restricted to the keyboard. It'd be nice to be able to give an option of both mouse and keyboard, but it'd create way too many issues, mostly with pathfinding. Also, this scheme means I can possibly start looking at controller support now as well - with cursor movement bound to the right stick. What do you think? Does this fix most of the issues with the controls? Would love to know your opinions!- Armaan. Response to the demo, and the release of an updated version!: Hi everyone!I launched the demo for Rainswept on 2 January on itch.io, and the response has been much more positive than I could've expected! It's really encouraging that so many people have played and loved the game, and for that, thank you!It's also been pretty wild (and I must admit, a bit nerve wracking) seeing Youtubers upload let's-play videos of the game. Seeing people play the game and react to its moments has been quite surreal, and encouraging.An updated demo, based on player feedback, has been released on itch.io and gamejolt, and it now includes a Mac build!Some of the issues that have been fixed in the updated demo are:. [REVIEW COPY] Bugs fixed in v1.0.5: Hello!This update fixes a couple of major issues that were spotted in the review copy for the game.1. Fixed an issue where the player was unable to interact with Allan on Day 4.2. Added pillarboxing/ letterboxing for monitors with non-16:9 aspect ratios.3. Enabled launcher that will allow users to change the resolution before launching the game.Hope you have a good time with the game, and thanks for reviewing Rainswept! :)Armaan. v1.1.5 - Full gamepad support: Hi!This latest patch adds full gamepad support for all types of gamepads for Windows and Linux, expanding from only supporting X360 controllers for Windows.Also:1. Fixed an issue where some hotspots wouldn't highlight correctly when controlling Chris with a gamepad.2. Added a tutorial for cycling hotspots when using gamepad.Note that the Mac version currently has issues that have temporarily forced it to remain at v1.1.0. Read more here- Armaan. #17 Finishing up incomplete scenes. Also, I'm moving to a new place!: Hi!Been a LONG time since the last devlog, hasn’t it? After the Indiegogo campaign ended, it took me a while to reorient myself and get back to my old daily schedule of actually developing the game.As mentioned earlier, I shall be moving in with my friends. This is actually great, as the work of game dev can often get lonely and a little maddening when working all alone - so being around should help keep my spirits up as we head into the final months of development! Expect pictures of the new work space! (if it ends up looking good, that is)This isn’t my new bedroom. I don’t live in the 90s. But the game’s characters sure do! Recognize anything? :)During the past weeks, after wrapping up campaign related work, I dived head first into finishing up the remaining scenes so as to bring the core of the game to a 100% completion state. I’ve been able to keep a good pace, and the 100% should be achieved in the next 4-5 days! Then it’s on to the new, exciting parts!Here’s the updated sprite for fan favorite “Grandpa”!Exciting parts include - Adding the diary mechanic, improving speech bubbles/ UI (woo!), expanding the town hub “open world” and filling it with life/ NPCs/ dialogs/ things to see, connecting the hub with all the existing scenes so that the player can play through it accordingly. I hope to have this done between Sept-Oct. (Huge trouble if I don’t, so wish me luck!)That’s a lot of extremely important work, after which I shall get on to polishing, adding/ improving cutscenes, weather effects, and trying to bring everything together in a cinematic manner so the whole experience “flows” cohesively.That’s it for this update. Just a few more months to go. Just a little more (hah) work to do! Thanks for coming along on this journey <3-Armaan
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